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Old Jan 31, 2007, 08:38 PM // 20:38   #1
Lion's Arch Merchant
 
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Default Ele pressure!!!

EDIT: These are the new versions

[skill]Mind blast[/skill] [skill]Fireball[/skill] [skill]Mark of rodgort[/skill] [skill]Pious restoration[/skill] [skill]Mystic regeneration[/skill] [skill]Aura of restoration[/skill] [skill]Fire attunement[/skill] [skill]Resurrection signet[/skill]

16 fire
10 energy storage
8 earth prayers
5 wind
armour +10 while enchanted

[skill]Mind blast[/skill] [skill]Lava arrows[/skill] [skill]Mark of rodgort[/skill] [skill]Mirage cloak[/skill] [skill]Mystic regeneration[/skill] [skill]Aura of restoration[/skill] [skill]Fire attunement[/skill] [skill]Resurrection signet[/skill]

16 fire
11 energy storage
8 earth prayers
armour +10 while enchanted

[skill]Lightning hammer[/skill] [skill]Lightning orb[/skill] [skill]Enervating charge[/skill] [skill]Mystic regeneration[/skill] [skill]Aura of restoration[/skill] [skill]Air attunement[/skill] [skill]Elemental attunement[/skill] [skill]Resurrection signet[/skill]

16 Air
11 energy storage
8 earth prayers
armour +10 while enchanted


Fun RA builds to try out.

Last edited by African War Lord; Feb 26, 2007 at 08:50 AM // 08:50..
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Old Jan 31, 2007, 08:48 PM // 20:48   #2
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Nice by the looks of it. Can yo ugive details of how you play it? Like how and when you cast specific spells?
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Old Jan 31, 2007, 09:08 PM // 21:08   #3
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Sure np.

Cast fire attunement and aura of restoration at the beginning of the match or when your approaching your enemy. Just before you engange in battle, activate mystic regen and mirage cloak. Now that you have all 4 enchants on you, pick your target, cast mark of rodgort on them and spam your mind blast and glowing gaze.

You'll notice your energy is always full with plenty enough to cast your mirage cloak and mystic regen when they wear off. Your target is on fire constantly, and under serious pressure with mind blast comin every 2 seconds and glowing gaze every 5. You most likely won't be targeted as most people will notice it's a waste of time even trying to kill you lol. The nice thing about mirage cloak is those ranger and warrior interupts aren't gauranteed to land making it difficult to interupt your enchants.

Oh and although the searing flame version definately hit's harder, it's energy management is nowhere near the mind blaster!

Last edited by African War Lord; Jan 31, 2007 at 09:12 PM // 21:12..
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Old Jan 31, 2007, 09:14 PM // 21:14   #4
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wow...sounds pretty nice. Will have to try this at Aspenwood tonight

I forgot to ask...should you wait till you are actually taking dmg and THEN cast Mystic regen to negate what your taking? Seems like it would be a waste to cast it if your not being targeted by anyone...

Last edited by beanerman_99; Jan 31, 2007 at 09:17 PM // 21:17..
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Old Jan 31, 2007, 11:50 PM // 23:50   #5
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This is just about Searing Flames without the utility that usually can come with it...
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Old Feb 01, 2007, 12:50 AM // 00:50   #6
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Quote:
Originally Posted by beanerman_99
wow...sounds pretty nice. Will have to try this at Aspenwood tonight

I forgot to ask...should you wait till you are actually taking dmg and THEN cast Mystic regen to negate what your taking? Seems like it would be a waste to cast it if your not being targeted by anyone...
To start the fight I would have it on anyways since you'll get your energy back right away. If your in the middle of a fight and it wears off and your not getting attacked there's no need to waste time casting it while you could be doing damage.
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Old Feb 01, 2007, 02:38 AM // 02:38   #7
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Searing Flames provides better pressure compared to Mind Blast.
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Old Feb 01, 2007, 02:49 AM // 02:49   #8
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eles can't pressure. I guess these bars work in a non-competive enviornment like aspenwood where you have to be a solo superstar all the time and try not to die from warriors and assassins, but then why whouldn't you just run a mindshock or blinding surge e/a.
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Old Feb 01, 2007, 01:59 PM // 13:59   #9
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Aspenwood is probably where I will try this out. I am trying to get enough faction to get some Amber for new armor.

I was running the Searing Flame build a lot and man o man you should hear the trash talk against me. "good job running SF noob" or "try a new build noob" and the likes. I guess their biggest problem was that it worked. I was killing people left and right.

Why is it than when a build works, people complain, and those who complain are the ones getting killed by it. Don't like it? Bring [card]Mantra of Flame[/card] or even [card]Frigid Armor[/card] What? That would force you out of YOUR uber killing noob build?? Too bad.

I don't yell at ALL the assasins who use the same cripple/poison/bleed build do I? NO. I bring something like [card]Plague Touch[/card] to put it back on them.

I don't pretend to be a PvP expert but to me any build that works is a good build, no matter what people say.
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Old Feb 01, 2007, 02:06 PM // 14:06   #10
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Quote:
Originally Posted by -.-
Searing Flames provides better pressure compared to Mind Blast.
But what are the chances of Mind Blast being nerfed to hell like Searing Flames is destined.
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Old Feb 01, 2007, 03:22 PM // 15:22   #11
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True. With every one screaming for a SF nerf its bound to happen. That or they will nerf Glowing Glaze so that an ele no longer has endless energy.
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Old Feb 01, 2007, 07:12 PM // 19:12   #12
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Quote:
Originally Posted by Thom Bangalter
eles can't pressure. I guess these bars work in a non-competive enviornment like aspenwood where you have to be a solo superstar all the time and try not to die from warriors and assassins, but then why whouldn't you just run a mindshock or blinding surge e/a.
It's not even particulary good in aspenwood or RA. It just can't dish out enough damage to matter. Most of the low end PvP is either dominated by blinding surgers/flashers or NPC killing AoE spam machines.
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Old Feb 01, 2007, 08:00 PM // 20:00   #13
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Anyone tried this yet?

Last edited by African War Lord; Feb 23, 2007 at 12:22 AM // 00:22..
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Old Feb 23, 2007, 02:07 AM // 02:07   #14
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bumping this post for the better of man kind
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Old Feb 24, 2007, 03:56 AM // 03:56   #15
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This is a fairly weak build that is ridiculously overspecced into self defense (And it's not even particulary good at that),

Let's start with the easy thing- damage. Best case scenario you're dealing 63 damage every 3 seconds and keeping one target continuously burning. That's 21 DPS from the mind blast + 14 DPS from the burning for a grand total of 35 DPS. Liquid flame adds roughly 7 DPS. Leading to a blinding total of....42 DPS.

For sake of comparisn, a flare spammer will do roughly 40 DPS, and only needs one skill. Since pressure depends on high damage, this /= pressure.

That being said, I actually have run E/D mind blasters to halfway decent effect in aspenwood, if not in RA.

[skill]mind blast[/skill][skill]fireball[/skill][skill]immolate[/skill][skill]searing heat[/skill][skill]teinai's heat[/skill][skill]flame djinn's haste[/skill][skill]mystic regeneration[/skill][skill]fire attunement[/skill]

The concept being to charge in and blow up retard NPCs as fast as possible, then run away like a sissy. Mystic regeneration is more than enough defense by itself, there's no reason to drag along aura of restoration and pious restoration.
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Old Feb 24, 2007, 11:41 AM // 11:41   #16
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Mind Blast is crap, it has less damage than flare, and we all know how much flare sucks....
Yes, it has a good secondary effect, however that effect is highly conditional and somewhat contradictory to itself (why would I want my energy management skill to not work when I'm low energy...?) Also note that flare has no cooldown. This skills damage needs to be at least on par with flare or preferably around 6-10 points higher to be worth the elite slot.
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Old Feb 24, 2007, 11:53 AM // 11:53   #17
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Ether Prodigy not only does less damage than Flare, it actually deals damage to you! What a terrible skill! Who wants energy management that works best at high energy? Energy management is something you don't think about until you've spent all your energy, duh!

Maybe you should suck less at Guild Wars before offering advice?

Peace,
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Old Feb 24, 2007, 04:39 PM // 16:39   #18
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Quote:
Originally Posted by Naf Olbaid
Mind Blast is crap, it has less damage than flare, and we all know how much flare sucks....
Yes, it has a good secondary effect, however that effect is highly conditional and somewhat contradictory to itself (why would I want my energy management skill to not work when I'm low energy...?) Also note that flare has no cooldown. This skills damage needs to be at least on par with flare or preferably around 6-10 points higher to be worth the elite slot.
Why would i want my energy management skill to not work when I'm low on energy? Because I'm never low on energy.. Ever. The build was originally intended to use mirage cloak and that's why I needed the energy but I find removing 2hexes every 4 seconds to be more benificial. Even when I die I'll switch to my high energy set and go after a warrior and I'm back at full energy in no time.

Say what you will but offer advice atleast, and don't flame me if you don't try the build. Most of you don't even try it out you just assume. On paper it may not look good but go out on the battlefield and go after a mesmer or necro and laugh as you remove that spoil victor and migraine at the same time and rape them both. Watch a boa sin shadow step to you only not to be able to even start his chain. And the damage isn't as pathetic as your all suggesting.
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Old Feb 24, 2007, 10:56 PM // 22:56   #19
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Quote:
Originally Posted by African War Lord
And the damage isn't as pathetic as your all suggesting.
Your only 2 attack spells are a gimp-mode flare, and a 15 sec cooldown nuke. Mark of Rodgort is in there, nothing special though.

I can't see this killing somone in under 15 secs, esp a monk or ranger
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Old Feb 25, 2007, 01:06 AM // 01:06   #20
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best build ever made lol
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